So the puzzle solving in this game begins the moment the player starts to think about where they want to go, how they will get there, and what they want to do when they arrive."
"As soon as those boundaries are removed, it means you can enter any area from any direction. It's something that Aonuma and his crew "wanted to do for a very long time," and something that's now being created in the unnamed Legend of Zelda game for Wii U.
Technical constraints, he said, meant that the 3D Zelda games had to do away with the more open world nature of previous entries, and at their best managed to create the illusion of free exploration, while containing players within connected areas with defined entry and exit points. "I believe this departure will create opportunities for new gameplay that have not been experienced in previous Zelda games."Īonuma's first stint as a designer on the Zelda franchise was with Ocarina of Time in 1998, coinciding with the series' leap from 2D to 3D graphics. "This is a clean break from the conventions of past games in the Zelda series, where you had to follow a set path and play through the scenario in the right order," said producer Eiji Aonuma during Nintendo's presentation, part of a publicity drive at the Electronic Entertainment Expo.
Though the 2015 Wii U game will holding fast to core Zelda themes, it's doing away with a more directed critical path to completion found in recent series entries. such as Valheim and The Legend of Zelda: Breath of the Wild. According to Bethesda, you can access the themed gear by opening a chest at High Hrothgar, which is a location you’ll visit during the story quest “Throat of the World.” We haven’t been able to locate the chest or the gear just yet, but we’ll keep you updated once we have more info on it.īe sure to check back with Twinfinite for more information on Skyrim.Nintendo's new take on The Legend of Zelda looks to create an expansive world for players to explore, drawing parallels with modern entries to the Elder Scrolls and Witcher series. A compilation package called The Elder Scrolls V: Skyrim Legendary Edition was released.
During the quest Proving Honor, the Companion Farkas says to you 'Its a secret to everybody.', a phrase popularized by The Legend of Zelda video games. If you don’t have any amiibo to tap, however, there is a way to get your rewards within the game itself. During the night, you may encounter a Headless Horseman, a reference to Washington Irvings 'The Legend of Sleepy Hollow'. In addition to that, only the Zelda-themed amiibo can be used in Skyrim. Legend of Zelda Oracle of Seasons' Tarm Ruins mixed into Skyrim This Quest is for Higher Level Characters, Lower Levels can give it a shot to see if they can do it.
Each amiibo can only be used once a day, so remember to keep trying until you get what you want. Your amiibo have a chance of giving you any of these rewards, among other things like food, arrows, and common gear. The rewards are the Champion’s Tunic from Breath of the Wild, the Master Sword, and the Hylian Shield from The Legend of Zelda.īy far the best way to try to get these rewards is by using your Zelda-themed amiibo once a day. Zelda fans have a good reason to pick up Skyrim on the Switch as this version of the game comes with some cool rewards that you can use on your journey around Tamriel.
How to Get the Legend of Zelda Equipment in Skyrim on Nintendo Switch